About
I am currently working as a Site Reliability Engineer. Before moving into cloud infrastructure and DevOps, I spent several years in game development, working on mobile, VR, and PC projects across client-side development, gameplay systems, server-side features, and backend services.
In recent years, my work has focused on cloud infrastructure and DevOps, including AWS / GCP, Kubernetes, Terraform, CI/CD, and production infrastructure operations. My background is somewhat broad, but it has given me cross-domain experience across game development, backend engineering, and cloud operations.
This blog is a place where I document technical notes from my work and learning process. Topics include cloud architecture, Kubernetes, DevOps, CI/CD, backend development, and game development. I hope these notes can be helpful to other developers interested in similar areas.